Game style

Top-Down Adventure

Explore a world seen from above, moving freely in every direction.

Turn the camera to look straight down and the game changes completely: no gravity, no jumping, and all four directions are equal. The world becomes a place to explore instead of a course to survive.

The rules

  • The camera looks straight down, like a map.
  • You can walk in any direction; no direction is harder than another.
  • The world is usually bigger than the screen, so the camera follows you.
  • Progress means reaching places and finding things, not surviving waves.

Games like this: The Legend of Zelda, Stardew Valley, Undertale.

Lessons that build this style